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Case study · Augmented Reality

Real-Time Web-Based AR Experience Delivered in One Week

A time-sensitive web AR project with a one-week delivery window, real-time performance requirements, and a need to work across phones, tablets, and desktops without an app install.

INDUSTRYAugmented Reality
CLIENTWeb-based augmented reality project
SERVICESWebGL · Unreal Engine · Web AR

01 / The story

An established reputation deserves a digital presence to match.

A time-sensitive web AR project with a one-week delivery window, real-time performance requirements, and a need to work across phones, tablets, and desktops without an app install. The opportunity was making that credibility discoverable, understandable, and easier to act on.

The challenge

Strong work. Limited visibility.

The client needed a production-ready, real-time AR system in one week that worked smoothly in a standard browser across phones, tablets, and desktops without an app or special hardware.

Our response

Make the work impossible to overlook.

We delivered an interactive prototype within 24 hours, used immediate client feedback to validate the direction, then built and optimized the full experience with WebGL and Unreal Engine. Cross-device and cross-browser testing ensured reliable access through a single link.

02 / Measurable impact

Progress you can actually measure.

Reported outcomes from the project, presented without inflating what the available evidence proves.

Key outcomes

1 day
Prototype
1 week
Full Delivery
Any device
Access
Installation required: None
Final build: Production-ready

03 / Behind the work

3 steps. One connected delivery system.

Explore the workstreams behind the transformation. Select any step to see what it involved.

DISCOVERBUILDGROW
01Working prototype in 24 hours+
We converted the direction into a working structure that could be reviewed early, tested quickly, and improved with real feedback.
02WebGL and Unreal Engine full build+
This stage connected the previous work to the final delivery, keeping the project focused, measurable, and ready for the next step.
03performance optimization and cross-device delivery+
We tested the experience across realistic conditions, removed friction, and tightened the parts most visible to the end user.
WebGLUnreal EngineWeb ARPerformance OptimizationCross-Browser Testing

04 / The takeaway

Great work builds a reputation.
Great digital experiences help people discover it.

A prototype-first process can compress ambitious interactive work into a short delivery window without treating speed and quality as opposing goals.

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